Dark Machine is an asynchronous big team third-person shooter, blending elements of Transformers and Stranger Things in an arena-shooter format built with Unreal Engine 5. The game revolves around three main ideas: Growing in size with mechs using a Russian Matryoshka doll system, leading to asynchronous gameplay as mechs become more powerful. Environmental destruction where players can demolish walls and buildings for tactical advantages. Immersive dark arenas that leverage Unreal Engine's Lumen lighting and Nanite graphical capabilities.
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